Feasting hall

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Feasting Hall
Feasting Hall Age II tag.png

The Feasting Hall is the residence of the heroes. You can check the status of heroes, upgrade stats, give rewards, and dismiss them. There must be vacancies in the hall if you want to hire a hero. There must also be a vacancy if you capture a hero during combat. A captured Hero can either be Persuaded to join you (same cost as hiring in the Inn) or Released. Also it is a good idea to keep Hero 'seats' spare in case either one of your cities is about to be lost and you want to save them, or one of your cities has been devastated/plundered and cannot pay the Heroes from City Tax

History:[edit | edit source]

The ancient feasting halls of Scandinavia were a large building with a single room. From About the fifth century to early medieval times the lord resided in these halls with his retainers. People danced and sang for celebrations. The heroes are praised and appointed here.

Buttons:[edit | edit source]

Rename Button[edit | edit source]

After capturing your enemies Hero, you may find he/she's a 'poison pill' with an abusive name. Change it here.

Dismiss Button[edit | edit source]

Hasta la vista, Baby! The Feasting Hall is full but there's a better Hero in the Inn? Time for retirement.

Upgrade Button[edit | edit source]

In the example below an L10 hero has accumulated enough experience to go up a level. Experience can be gained by:

  1. Appointing a Hero to be Mayor - continuous trickle feed
  2. Leading troops into Battle - can get a lot of experience very quickly, but needs big casualty count
  3. Applying an Item via the green 'plus' sign - instantaneous
    • Anabasis (+1,000 experience)
    • Epitome of Military Science (+10,000)
    • On War (+100,000)

Hero level upgrade.JPG

Redistribute Button[edit | edit source]

Requires Holy Water Item. Allows redistribute of the same number of points as the Hero level.

Reward Button[edit | edit source]

Rewards can alter Hero Stats temporarily or Loyalty permanently. A 15 minute cool-down is enforced between all
types of reward. There are three kinds of Rewards:

Gold[edit | edit source]

100 gold for each level of a Hero buys 5 loyalty points.
Seek independent financial advice before trying this with a high level Hero.

Items[edit | edit source]

Each Item gives a 25% increase in one stat for 7 days.

Item Attribute
The Art of War Intelligence
The Wealth of Nations Politics
Excalibur Attack

Medals[edit | edit source]

Medals.JPG

Save Button[edit | edit source]

Changes need to be saved before leaving this window or they are lost.


Upgrading[edit | edit source]

Level Item Food Lumber Stone Iron Costs Time Hero
Capacity
1 Inn Lv.1 400 2,500 1,200 700 6m 00s 1
2 800 5,000 2,400 1,400 12m 00s 2
3 1,600 10,000 4,800 2,800 24m 00s 3
4 3,200 20,000 9,600 5,600 48m 00s 4
5 6,400 40,000 19,200 11,200 1h 36m 00s 5
6 12,800 80,000 38,400 22,400 3h 12m 00s 6
7 25,600 160,000 76,800 44,800 6h 24m 00s 7
8 51,200 320,000 153,600 89,600 12h 48m 00s 8
9 102,400 640,000 307,200 179,600 25h 36m 00s 9
10 Inn Lv.1
Michelangelo's Script
204,800 1,280,000 614,400 358,400 51h 12m 00s 10

Quest awards[edit | edit source]

Hero Recruitment:Feasting Hall
Target Gold Food Lumber Stone Iron
Level 1 1,000 1,000 3,000 1,500 1,000

Buildings
Town HallCottageWarehouseInnFeasting HallEmbassyMarketplaceAcademy
Rally SpotBarracksBeacon TowerForgeStableWorkshopRelief StationWalls